At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.
We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities, societies and vocations through virtual worlds is what drives our people and gives them purpose.
As a Software Engineer in the Unreal GDK team you will leverage your knowledge of the Unreal Engine to empower our customers to iterate faster on building larger, more complex, and more innovative games.
The Unreal GDK Team provides the way most game developers will access the underlying SpatialOS technology. Our work is critical to Improbable’s mission success. We frequently find ourselves operating with new concepts and solving fascinating problems.
N.b. Whilst we think the competencies above could be important, we remain open to hear from applicants that come from all backgrounds and experiences. If you identify with the team & mission, but not all of the requirements, then please still apply!
The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.