Create richer, higher-fidelity gameplay with bigger battles and more dynamic combat, mixing PvP and PvE content to drive unique player experiences.Action use cases
Give players greater agency in more dynamic worlds, and provide more opportunities for joint discovery and adventure in deeply social experiences.RPG use cases
Build vast, detailed and intelligent simulations that result in more dynamic environments with greater interactivity, more emergent play and more improvisational tactics.Strategy use cases
SpatialOS works across any platform. You can even combine multiple platforms across a single game to have players playing across different devices.
We’ve got SDKs in various languages as well as various support channels that help you integrate whichever engine you want to use.
Build small games with ten players or vast ones with tens of thousands. You can even mix existing genres or modes together to create unique player experiences.
We support tight, small, match-based games, from four to a hundred players, with low latency gameplay.
We also support larger match-based games from a hundred to a thousand players in a single instance.