Watch how Multiplayer Networking sets Improbable Games UK free to discover new, more meaningful ways for players to connect.
We’ve engineered our networking stack, SpatialOS, to help studios de-risk development and empower designers to explore new gameplay possibilities.
The multiserver architecture optimises networking for any genre of real-time multiplayer game. It’s engine agnostic, so you can explore additional AI, extended scale and increased player count while sticking with the workflows you’re used to.
You can get started with the SpatialOS networking stack for free. And if you have any questions, contact us any time.Contact us
We’re always developing new ways to make multiplayer development easier, faster and more economical. Leave us your details and we’ll keep you up to date.Sign up