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Improbable at GDC 2019

Multiplayer. Multiplied.

We had a great time at GDC 2019, with a huge attendance at our stand and talks. We were showing off SpatialOS, our cloud platform dedicated to more efficient, more cost-effective development.

Our conference and lightning talks explained to developers how our backend services, engine integrations and tools let you focus on gameplay, playtest quickly and iterate faster. We also explored the unique multiserver architecture of SpatialOS, which enables you to go cross-platform, experiment with persistence, and discover powerful new gameplay possibilities.

Improbable at GDC 2019
Developer sessions

SpatialOS on stage

We presented two sessions in Moscone West for developers using or interested in using SpatialOS with the world's most popular game engines to go beyond a single server.

20th March, 2pm - 3pm, room 2020, West Hall

Build a 200-Person FPS in 20mins with the SpatialOS GDK for Unity

CEO Herman Narula appeared alongside our Chief Product Officer Rob Whitehead to show you how to build a 200-player FPS in just 20 minutes using SpatialOS and Unity.

21st March, 11.30am - 12.30pm, room 2000, West Hall

Building Unreal Worlds with SpatialOS

CEO Herman Narula and Aaryn Flynn, Improbable's GM, North America, teamed up with Josh Holmes, co-founder of Midwinter Entertainment, to demonstrate how SpatialOS and Unreal can be combined to create the next generation of multiplayer gameplay using Unreal Engine.

Deep dive in to SpatialOS at GDC 2019

Lightning Talks on the Improbable booth

11am (20 mins) - An introduction to SpatialOS

12pm (20 mins) - SpatialOS: Online services

1pm (20 mins) - Creative possibilities of SpatialOS

3pm (20 mins) - The Inspector

4pm (20 mins) - SpatialOS GDK for Unreal

1pm (20 mins) - Creative possibilities of SpatialOS

2pm (20 mins) - An introduction to SpatialOS

3pm (20 mins) - SpatialOS GDK for Unity

4pm (20 mins) - SpatialOS: Online services

11am (20 mins) - An introduction to SpatialOS

12pm (20 mins) - SpatialOS GDK for Unreal

1pm (20 mins) - SpatialOS GDK for Unity

2pm (20 mins) - The Inspector