At Midwinter we're on a quest to create ground-breaking new games and a thriving community of gamers who play them. We’re bringing together top talent with a shared passion for creating fun. We value people from diverse backgrounds with differing perspectives, who are unafraid of taking on new challenges.
Midwinter is looking for a full-time Environment Artist to join our talented development team! We are based in Seattle, but currently operating remotely throughout the West Coast. This is a Principal level position that requires technical knowledge and shipped game experience in Unreal Engine 4.
We are a small team of artists, designers and engineers working on something awesome. If you are passionate about beautiful environments, have a great looking portfolio and often find yourself getting under the hood in UE4, we'd love to hear from you!
As a Principal Environment Artist, you will partner directly with designers, artists and engineers to develop and optimize the beautiful frozen wasteland in Scavengers. You will be working directly in Unreal Engine 4 editor with special attention on the Material Editor, Foliage Tools, Landscape Materials and in Blueprint.