Graduate Software Engineer - 2020 Start

Grad and Intern

At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.

We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities, societies and vocations through virtual worlds is what drives our people and gives them purpose.

Your Mission

As a Graduate Engineer working at Improbable, you’ll be responsible for designing, building and running the software and systems which underpin our large-scale, real-time, distributed simulations. 

We expect you to build flexible services and tooling which allows Improbable to rapidly scale whilst delivering a seamless experience to our customers.

The Engineering team is responsible for providing a production environment where Simulations can run reliably and at scale. This involves everything from designing and implementing complex new algorithms to distribute and scale our simulations, through to developing the core infrastructure that underpins seamless scaling in massive virtual worlds. This necessitates building the services and APIs that expose these services to our developers and running Simulations.

You can read more about the technical challenges we’re solving here.

You will join a graduate programme that includes an accelerator induction, structured development plan and mentorship by smart, motivated and curious people driven by solving hard technical problems. 

For a comprehensive overview of our Campus Programme and Engineering Teams, visit our briefing pack.

We’d like to hear from you if you identify with the following

  • An excellent academic record, coupled with stand out extra-curricular activity and/or internships in a software environment.
  • A passion for gaming, simulation or distributed systems
  • Knowledge of programming languages such as C++, Go, C#, Java, Kotlin etc and paradigms 
  • Appreciation for productive software engineering including Testing, Tooling, IDE mastery etc
  • Algorithmic and data structures knowledge

While we think the above experience could be important, we can’t predict the future and so we’re keen to hear from applicants that believe they have valuable experience. If you identify with the team & mission, but not all of the suggestions, then please still apply!!

Equal Opportunity

The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.