Please note: This opportunity is for a September 2021 start.
At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.
We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities and vocations through virtual worlds is what drives us.
As a Graduate Game Designer you will report to the design and creative leads, to design and build new mechanics for an unannounced SpatialOS game using Unreal Engine. You’ll work with other designers, programmers, artists and producers to bring features from ‘paper design’ to playtesting and iteration in the build.
This is an ideal role for candidates who are new to the games industry and looking to gain valuable experience in a professional studio, run by seasoned industry veterans. You should be open to new ideas and methodologies, keen to develop your skills, as well as being an individual who wants to be part of a diverse and creative team.