At Improbable, we’re bringing together technology and games to create new opportunities and experiences. In order to achieve this, we need unique perspectives from diverse people, empowered to revolutionise how online games are made, delivered and paid for.
We believe one of the biggest, most impactful changes to the way we live our lives is going to come from the medium of games. Realising new communities, societies and vocations through virtual worlds is what drives our people and gives them purpose.
Improbable的英国工作室最初在该公司伦敦总部成立，但很快扩展到剑桥和现在的中国（上海）。我们在加拿大和美国有两个姐妹工作室，与我们一起解决问题和分享解决方案。这个工作室是由AAA工作室（Epic, Infinity Ward, Guerrilla, DICE, Rockstar, EA...）的资深员工创建的。我们已经从这些优秀的开发人员那里汲取了最佳实践，并致力于按照实践来开发产品，以便为实时服务游戏维护一个可持续的工作环境。我们正致力于开发多人在线动作游戏，利用SpatialOS的强大功能，与更多人一起享受游戏，创造出比以前更有趣的游戏体验。
About our team
Improbable's UK Studio initially started within the company's London Headquarters but quickly broadened to locations in Cambridge and now China (Shanghai). We have 2 sister studios in Canada and the USA which work together with us to solve problems and share solutions.Thestudio was started by and based upon veteran staff from AAA studios (Epic, Infinity Ward, Guerrilla, DICE, Rockstar, EA...). We've gathered best practices from these great developers and are committing to enforcing them in order to maintain a sustainable work environment for live service games.Weare focusing on building online action games, using the power of SpatialOS to create more interesting gameplay with more people playing together than previously possible.
About our project
The project is an action game with an exciting, inspiring modern-day setting. In this project's "Multiplayer Mission Impossible" world, you can play a variety of different roles with unique skill sets. Build your team and your agency as you participate in multiplayer action, unique espionage social gameplay, and a deep progression metagame.
Write coherent, well-structured and efficient code using C++ with a particular emphasis on performance