Improbable has created SpatialOS: a networking solution combining low latency, tools for faster iteration, and a ready-to-go architecture capable of supporting innovative games.
Now the Improbable Defence division, building on the backbone of SpatialOS, has combined world class scientific modelling, market leading AI, mission specific user interfaces and a uniquely flexible and secure deployment model to create a powerful simulation platform tailored to the needs of the military.
Our mission? To enable the most realistic and effective military simulations ever experienced, making defence users more effective on operations and decreasing the cost of military preparedness.
will be to join a growing team as a mid-level engineer, with immediate opportunity for impact, on a brand new platform for decision making and virtual training.
You will be building a new class of application, critical to the Improbable Defence vision. Your users will be key allies in the western world using our platform to dramatically increase the capabilities for planning and decision making. We use the power of simulation and probabilistic modelling to address the threats of the modern world.
You will have the opportunity to design, build, and iterate on our greenfield single page web applications. You will be expected to work alongside our product managers and designers and contribute to the feedback process for our product from its earliest point. We are leveraging a modern stack including TypeScript, React, gRPC, and Styled Components on our first large product.
You will help pioneer techniques for simulation planning, simulation playback, turn-based wargaming, and much more. While a lot of the work will focus on the front-end web technologies, in the future there may be work required on our back-end supporting services.
As a team we strive to balance how we build, such that we can move quickly and adapt to change, whilst building a robust and performant product. To facilitate this, we invest heavily in a reusable component library.
Whilst as a team we don’t yet own any backend services we work very closely with the teams that do, often with an internal open source model of contributing where needed.
We've written about the product we're building in more detail here: https://bit.ly/2Vksmri