Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world.
Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could.
We are a British technology company proudly building a diverse workforce, driven by a shared desire to improve and achieve extraordinary things. We’re crafting technology for the future and fostering a problem-solving culture that embraces innovation through iteration and experimentation.
Engineering is at the heart of Improbable. We solve some of the hardest problems around in areas such as distributed systems, high-performance cloud computing, messaging and much more.
We are technology neutral and believe in well-tested, robust code. Much of our platform is built in GoLang/Java with areas of C++, TypeScript and C#. We use Open Source technologies (such as CoreOS, etcd, Fleet, Docker, Prometheus, gRPC) and give back to the community through open source contributions when we can.
We’re hiring a Principal Software Engineer to lead the development of our backend infrastructure. You'll be working on the core infrastructure that underpins seamless scaling (networking, packing, storage, containers, logging, security across all compute providers).
You can read more about the technical challenges we’re solving here.
Competencies:A strong software engineering pedigree, comfortable choosing the most appropriate language/technologies for the project at hand.You have previously operated in a senior capacity and mentored or coached senior engineers from a technical perspective.Software Engineering is more than just a job to you. Perhaps you contribute to Open Source projects, blog or speak at events, or just spend a great deal of your time thinking about interesting problems.You're disappointed when you're not learning something new or stretching yourselfYou can offer your opinion and respectfully reason with people, but equally commit to the direction decided by the majority after being heard.You value working in different problem areas and are prepared to work in whichever team is necessary to add the most value to the businessYou embrace that in a fast-growing start-up, priorities can change quickly.You're accountable and get satisfaction from shipping stuff on time / delivering quantifiable results.You go out of your way to help others achieve and improve as a teamYou are able to foster an environment of learning across multiple teams.You're modest when the results speak for themselves, and humble enough to take responsibility when they don't.
The following would be advantageous:Experience building large-scale distributed systems.Experience working on cloud-based scalable architectures.
The best ideas are often the least expected and require new ways of thinking; that’s why our teams at Improbable are made up of an incredible range of talented people. Improbable is proud to be an equal opportunity employer. We do not discriminate based on race, ethnicity, colour, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran status, genetic information, marital status or any other legally protected status.