Improbable news and blog

SpatialOS for Unreal 2020.1

17 March 2020

We are delighted to announce SpatialOS for Unreal 2020.1

We have some BIG announcements at GDC 2017

27 February 2017

Improbable announces updates to the SpatialOS platform, including demonstrations of the Unreal Engine integration in action, at the Games Developer Conference 2017 (GDC17) in San Francisco.

Improbable’s Rob Whitehead talks SpatialOS on the Google Cloud Podcast

21 February 2017

Improbable CTO, Rob Whitehead, joins Google Cloud Podcast to discuss strategic partnership with Google Cloud Platform (GCP) and what this means for game developers who wish to start developing on SpatialOS.

The SpatialOS Game Jam 2017: Winners Announcement

14 February 2017

Rex Crowle, Lead Creator at Media Molecule, and a panel of SpatialOS experts had a great time playing and judging all of the submissions to the SpatialOS Game 2017.

Improbable at GDC 2017

26 January 2017

This year Improbable and the SpatialOS team will be exhibiting at GDC 2017 (27 Feb - 3 March) at the Moscone Center in San Francisco, California.

The SpatialOS Game Jam: the prizes, categories and rules

25 January 2017

What to expect from the SpatialOS Game Jam, 10th - 12th February 2017; fantastic prizes and categories that you’ll be competing over for the duration of the event.

Join the first Lazarus live stream: 28 February, 2017

24 January 2017

Spilt Milk Studios is the creator of Lazarus, a top-down, multiplayer, arcade shooter set in a persistent sci-fi universe that resets every week. The game is powered by SpatialOS.

Improbable is co-hosting Hack Cambridge 2017

20 January 2017

Improbable is pleased to announce that it will host the second ever Hack Cambridge hackathon on the weekend of the 28th and 29th January 2017.

Announcing our plans for Unreal Engine and SpatialOS

20 January 2017

Over the coming year Unreal Engine 4 will become a first-class integration for SpatialOS, for use both as a client and as a server-side worker.

Register for the SpatialOS Game Jam : 10th-12th February, 2017

12 January 2017

Improbable will be hosting a SpatialOS game jam from Friday 10th February at 18:00 GMT until Sunday 12th February 2017 at 18:00 GMT.

Cool innovations that are already happening in SpatialOS

23 December 2016

SpatialOS was designed to enable game developers to go beyond the limits of conventional game engines and create new experiences, here are some interesting new gameplay possibilities that developers are already exploring with SpatialOS.