Improbable news and blog

SpatialOS for Unreal 2020.1

17 March 2020

We are delighted to announce SpatialOS for Unreal 2020.1

Introducing the SpatialOS Platform SDK APIs for player management and auth

19 December 2018

We’re excited to announce the next iteration of the SDK in alpha phase, which gives you the flexible building blocks needed to securely implement player authentication, authorisation and matchmaking for your games.

The new Runtime is here, with a new feature for managing areas of interest

20 November 2018

The latest version of the SpatialOS Runtime enables query-based interest management.

The SpatialOS GDK for Unreal: go beyond a single Unreal Engine server

31 October 2018

Improbable announces GDK is now ready to be used for building projects using Unreal Engine.

VIDEO: Exploring the SpatialOS Games Development Kit for Unity in three minutes

25 October 2018

Improbable software engineer Paul Balaji worked on the SpatialOS GDK for Unity. He’s recorded a video taking you through the key features of the product and what it’s like to work with.

SpatialOS GDK for Unity launch: build multiplayer games faster

10 October 2018

Improbable announces progression with SpatialOS Game Development Kit (GDK) for Unity - now ready to be used for building projects using Unity Engine

SpatialOS Runtime update 2: a new load-balancing system

19 September 2018

Following our last blog post announcing the new SpatialOS Runtime, today we are delighted to reveal the next step: the new load-balancing system.

Introducing the Platform SDK and the deployment and snapshot APIs

21 August 2018

Improbable announces the availability of the first iteration of the Platform SDK, with the first two APIs for interfacing with the deployment service and snapshot service respectively.

Introducing the upgraded Runtime: the new heart of SpatialOS

9 August 2018

Today, we’re incredibly excited to introduce the new SpatialOS Runtime; this upgrade marks a significant milestone for the SpatialOS platform as a whole.

The SpatialOS Unity GDK: ECS-powered multiplayer

19 June 2018

The SpatialOS GDK for Unity and FPS Starter Project have now launched and can be downloaded today.

The SpatialOS Unreal GDK: a deeper look

15 June 2018

In this blog we delve deeper into why we chose to change our focus from SDKs to GDKs, as well as a brief overview of how it works, our goals going forward and an update on our progress.