Improbable news and blog

SpatialOS for Unreal 2020.1

17 March 2020

We are delighted to announce SpatialOS for Unreal 2020.1

Improbable announces that the SpatialOS Unreal Engine integration is now in Open Beta

17 October 2017

Improbable’s Unreal SDK Open Beta is available today for Windows-based development.

Automaton raises $10m and announces groundbreaking game project built on Improbable’s SpatialOS

19 September 2017

Automaton and Improbable partner to bring SpatialOS technology to new multiplayer survival game following $10m investment from Cambridge Ventures.

Herman Narula to discuss the transformation of online gaming at TechCrunch Disrupt

15 September 2017

Improbable CEO and cofounder Herman Narula will be on stage at Disrupt San Francisco on Monday 18th September

Jagex and Improbable partner to bring SpatialOS technology to future development projects

17 May 2017

Jagex, the creators of RuneScape, will deploy SpatialOS in the development of new projects.

Our CEO Herman Narula on our Series B funding

11 May 2017

Improbable announces $502m Series B funding round, led by SoftBank

Improbable raises $502m series B funding round led by SoftBank

11 May 2017

Improbable announces that it has raised $502m in a round of Series B funding led by SoftBank

Improbable named ‘Company of the Year 2017’ by the Cambridge Computer Lab Ring

13 April 2017

Improbable awarded ‘Company of the Year 2017’ by Cambridge Computer Lab Ring

The Media on SpatialOS at GDC17

23 March 2017

Improbable takes SpatialOS to the Games Developer Conference 2017

Watch: Herman Narula at Google Cloud Next ’17 on applying SpatialOS beyond gaming

21 March 2017

CEO Herman Narula gives keynote speech at Google Cloud Next ‘17 in San Francisco, California