We’re very happy and excited to share this blog post from Crytek on how we will partner in the future; the original can be found here.
We wanted to follow up on our recent blog post about our commitment to open development and our work with Improbable on an integration between their SpatialOS platform and CRYENGINE.
Crytek is happy to join Epic Games and Improbable in reaffirming our commitment to giving game developers the best combination of engine and games technology, supported by empowering standards that work for everyone.
Crytek is committed to making solutions available to its developers that allow them to create unique interactive experiences, while respecting their freedom of choice of tools and services.
With that in mind, Crytek is planning to work closely with Improbable to create a fully-featured SpatialOS Game Development Kit for CRYENGINE for its forthcoming titles. Progress has already been made on this, and CRYENGINE developer Automaton has created its own open source integration with SpatialOS for its forthcoming 1000-player battle royale title Mavericks: Proving Grounds.
Crytek’s partnership with Improbable is based on a shared set of values. Developers using our technology should always be at the centre of our thoughts. We want to make it easier for developers to create the groundbreaking games of tomorrow.
Both companies are committed to working together for developers and to making statements that you can rely on. We are committing to respect for developer choice and interoperability between platforms, software, and services.
This is all in service of a simple principle: developers come first. And developers do their best work when they are free to choose from the best range of tools.
We’re proud to partner with Improbable, but we want it to be the start of something bigger. We want to work with other technologists, tool makers, and developer services to create a best-in-class and ever-improving experience. If you share our vision, please reach out to us, so we can build a better age of online games and virtual worlds together.
We’re doing this for one reason: we love games and game development. We’re excited about the possibilities for developers offered by SpatialOS and its next-generation multiplayer gameplay. And, with that in mind, we’re excited to announce that Improbable and Crytek will be working together on a new AAA game together, built using CRYENGINE and SpatialOS. We’ll be giving more detail on this AAA game project soon - stay tuned!