Improbable news and blog

SpatialOS for Unreal 2020.1

17 March 2020

We are delighted to announce SpatialOS for Unreal 2020.1

Improbable appoints Rob Miller as CLO, Michael Bannon as CFO

10 March 2017

Improbable hires Rob Miller as its first Chief Legal Officer and Michael Bannon as its first Chief Financial Officer.

Improbable @ Google Cloud Next ‘17

7 March 2017

Improbable will be heading to this year’s Google Cloud Next ’17

Catch us this week @ Google Cloud Next ‘17

7 March 2017

Improbable will be heading to this year’s Google Cloud Next '17 at the Moscone Center in San Francisco, California from March 8 - 10.

SpatialOS Open Beta + Experimental Unreal Integration: available now

2 March 2017

SpatialOS Open Beta for games has launches today; this new phase importantly brings the first iteration of the SpatialOS and Unreal Engine 4 (UE4) integration.

Seed by Klang Games

28 February 2017

Grow the emotional and physical lives of unique, always-online characters on a planet of totally player-run communities.

Vanishing Stars by NINPO

28 February 2017

Ninpo’s unusual title is a brave amalgam of tower defence, MMOG and galaxy exploration, with battles fought planet by planet.

Improbable announces SpatialOS Open Beta, Unreal Engine integration, and launches SpatialOS Games Innovation Program

27 February 2017

Improbable announces SpatialOS Open Beta, Unreal Engine integration, and launches SpatialOS Games Innovation Program

We have some BIG announcements at GDC 2017

27 February 2017

Improbable announces updates to the SpatialOS platform, including demonstrations of the Unreal Engine integration in action, at the Games Developer Conference 2017 (GDC17) in San Francisco.

Creating a playable demo of the SpatialOS Unreal Integration

24 February 2017

Two breakout teams of SpatialOS engineers & designers have embarked on an important technical quest.

Improbable’s Rob Whitehead talks SpatialOS on the Google Cloud Podcast

21 February 2017

Improbable CTO, Rob Whitehead, joins Google Cloud Podcast to discuss strategic partnership with Google Cloud Platform (GCP) and what this means for game developers who wish to start developing on SpatialOS.