We talk with multiplayer game veterans Keith Warner, Aaryn Flynn and Patrick Rose to discuss questions crucial to fun, successful and profitable game development.
Improbable awarded second contract to continue Single Synthetic Environment Technology Demonstrator for UK Strategic Command
Improbable’s Defence business has been awarded a contract for a second year.
Former Secretary of the Air Force Deborah Lee James, Former Under Secretary of Defense for Policy Dr. Jim Miller and former Under Secretary of Defense for Intelligence Dr. Michael Vickers Join Improbable LLC’s Board of Managers
Improbable’s Synthetic Environment Technology Accelerates UK Pandemic Modelling Project by a Factor of 10,000
UK technology company contributes synthetic environment expertise to Royal Society’s RAMP pandemic modelling project, massively increasing the speed of combined models representing pandemic spread.
Multiplayer development is a complex and expensive business. In this presentation, delivered at Devcom in August, Manuel Karg explores how developers can embrace technological innovation to minimise the Total Cost of Ownership.
We’re always looking for talented engineers to join our Partner Engineering team. To find out what they do, why they do it, and why Improbable has just won a gamesindustry.biz Best Places to Work award, read on.
CEO & Founder of zeuz, Manuel Karg, digs deep into operational costs to discus how best to mitigate risk and prepare your game for success.
We caught up with David Ryšánek, one of the creators of Confer-O-Matic, a platform for massive events in an open 3D world.
British technology company’s Defence business to supply synthetic environment platform as technology demonstrator to Army’s Collective Training Transformation Programme
We’re delighted to welcome Chris Enock to the Improbable family. Chris has joined Improbable as Head of Publishing, and will be responsible for ensuring that the games made by Improbable’s internal studios reach their audience: gamers looking for exciting and engaging online multiplayer experiences.
SpatialOS for Unreal 2020.2: playtest-ready AI Offload, improved pricing & new preview features